Showing posts with label kickstarter. Show all posts
Showing posts with label kickstarter. Show all posts

Ponified Tabletopping: Ponies for Pathfinder/D2 Gaming System

http://elosande.deviantart.com/

If you've never ventured farther into the gaming fandom than ponified video games, what better time than today to check out the tabletop side of things? While Roleplaying is Magic still takes the cake for length and comprehensiveness, we've got two other pen and paper RPG adaptations today. Find them below the break!

Reminder: The Ponies for Pathfinder Kickstarter ends Saturday 8/24 at 9:24 PM UTC!

Success! Mane Six Earns the Skullgirls Engine

Keep Skullgirls Growing

Despite the doubts of many (myself included), the Keep Skullgirls Growing campaign managed to reach the required goal of $725k with only 10 hours left, which means Mane Six gets to use the incredible Skullgirls engine for free. Congratulations to everypony who donated! I am proud of you all.

...In case you're confused as to what good this means for Mane Six and the future of Fighting is Magic, I would advise that you read their official FAQ on the subject.
- Tuxxy

Two Bronies Kickstarting a Video Game Animation Tool


Spriter (Kickstarter)

So John, you may be asking, why are you posting an animation tool on this website? No, we have not suddenly become a generic indie gaming blog, but this is something we thought that our indie developer readers might find interesting. You see, there is this amazing animation tool under development (public beta version available) called Spriter, and if you're not using/can't afford Flash and have a limited budget this tool might just fit the bill, and from the looks of it at least one of the developers is a Brony! The tool is highly optimized and has plugins under development for various engines, so you can make your game look as good as possible while using far less memory then traditional methods of video game animation. 

Now, if you go to their Kickstarter page that I above they give a far better explanation of how it works then I ever could, and you can support their project by backing it, although they already have a lot of donations. You can also visit the developer's website at http://www.brashmonkey.com/index.htm, in case you're interested in their own video game project that they're working on. At the moment Spriter is Windows-only, although they plan on adding Mac (and eventually Linux) support sometime past the release of 1.0.
- Tuxxy