Showing posts with label editorial. Show all posts
Showing posts with label editorial. Show all posts

The Adventure into Resurrecting Adventure Ponies

A journey into fiddling with old flash files
Greetings! The resident code Kirin and web master of the site here to report on a little adventure, anecdotal as it might be.
Some of you might have noticed our recent attempts to give the site a little kick, as hard to see as it might be, and s far that has mainly included going through the good old Arcade. Games added, and revised, as well as the main addition of getting Ruffle properly integrated into the site with scripts, so none of you need to install any browser plugins! As well as Ruffle works, the games should work right out of the box for you!
With the overview out of the way, one of the major issues are the ways some of the games were put together a decade ago, when flash was still alive and no one thought of the day the Adobe would drop it. Adventure Ponies, for one, the official cute little pair of games, officially made and hosted by Hasbro and The Hub, back in 2012 and 2013. It's a classic... and it doesn't work. We wanted to fix that.

Gem Hunting #2: Malicious Mansions, Silly Scribbles and Pursuing Pastries

I could've provided some context here, but that wouldn't be nearly as fun, would it?
While we're admittedly a bit light on the news front so far these past few days, I think another small, conveniently-timed batch of previously overlooked horsegames could make up for it a little bit, don't you? This time around, we're guiding our favorite technicolor horses through some assorted shenanigans including malicious mansions, silly scribbles and the endless pursuit of pastries! Check 'em out below the break!
okay yeah i did in fact work the subtitle into the intro paragraph to pad it out. fight me about it in real life why don't you okay gosh.

Gem Hunting: Bubbles, Road Trips and Aerial Stunts

While the site's been somewhat prone to...well, the odd total existence failure now and again, Equestria Gaming has nonetheless somehow managed to be around for quite a long time insofar as the fandom as a whole is concerned. Since it was founded in 2011, we've seen a lot of games and game makers come and go, some of which we've covered and some, sadly enough, we haven't. I personally believe it's more than high time that we rectify that! There's plenty of games, large and small, that we've skipped over the years that deserve a mention, and we're going to start rifling through them here and now !
Admittedly, I don't have any specific posting schedule in mind for these, but honestly, isn't that just part of the fun? Let's go!

CaptainHoers' Video Essay: Horse Games and Where to Find Them

Yesterday CaptainHoers, of Firestarter Spitfire fame, voiced his view on a few of the darlings in the Pony games world, Ambient, Fallout Equestria and Horse Game. He makes some good points with an appropriately sceptical outlook and a focus on the game design. What makes them work, where do they fall flat and how do they compare. Split into the sections of introductions, the looks, mechanics, the scope of the projects and briefly rounding it with how their states could be improved, he does get well around the subjects.
Give it a watch, form an opinion, learn something and... I dunno, make a game of your own. The community could always need more pony games. Cheers.

Of Platforms and Blog Posts - A Fansite Fangame Flashback

Foreword In order to inject new blood into the site and get some activity going, here we have our first new writer, providing a retrospective look at a couple of EqD themed games of the past. Give a warm welcome to Magitronique, as he introduces himself briefly below. How long is he gonna stick around? How often is he gonna write? I'm leaving that completely down to him, while I am assuming the role of editor-in-chief in this context. So with all that said and done, I'm getting back to writing content myself. Despite the niche topic, enjoy the article below!-Lex Rudera
(I'll try to keep this brief since this article's already disgustingly long, but hello to Equestria Gaming and whoever's reading! I'm Magitronique, and I'll be around every now and then to talk at usually extreme and exorbitant lengths about horsegames. Happy reading, and thanks to those who are somehow still around after the lengthy, silent transition period we've had!)
In the four years at this point that I’ve happily been a part of this colorful horse cult we call a fandom, I, like many, have partaken in countless amounts of fan media of almost every single stripe. I’ve got loads of images, stories, music and a bunch of other little digital pony knick-knacks stored across an untold number of places, and like many I’m finding and collecting more every day. I suppose sacrificing loads of precious storage space is but one part of the price we pay for our (or my, at least) obsession! So it goes!
Some time ago, a neat little Cookie Clicker clone made it's rounds around the fandom. EQD Clicker allowed anyone to finally grab a slice of that sweet, sweet horse fame, providing it wrapped in the form of an endearing, snarky clickfest. You can't deny that it's a neat little idea at the least, yeah?
Commonly, and as expected, a lot of folks simply referred to it as Equestria Daily: The Game. I mean, that's accurate, right? That’s what it is, after all.
Well... not quite, actually.
Before the original incarnation of Equestria Gaming folded, and before this subsequent revival, I'd paid the arcade quite a bit of attention following the release of EQD Clicker. Somehow, smaller-scale fangames had gone under my radar for quite some time, and I was going on one hell of a binge after discovering it. In my journey through the Equestria Gaming Arcade, I discovered that another game styled as Equestria Daily: The Game actually exists, made all the way back in halcyon days of 2011.
By some strange, interesting twist of fate, we have two Equestria Daily games, made four years apart (in almost two completely different pony fandoms, really!), and with vastly different styles and approaches! You have to admit that’s at least a little bit neat, y’all. C'mon.
Naturally, this begs at least a few questions: Why, for one? How do these two compare? Which game, and which developer, did this incredibly silly concept the...proper justice, I suppose you'd call it? Let’s take a look at these below the break and find out!