Wednesday 20 November 2013
Spike's Quest: Progress Video #1
A quick search reveals that we last posted Spike's Quest over a year ago, leading most to assume that the project was dead. However, several days ago MisterBull pulled back the curtain and revealed that the silence was due to his completely rewriting the game's engine in BlitzMax, which should theoretically give him much more freedom from a developmental perspective and possibly enable OS X/Linux support. To showcase the new engine, he has released the above video, and plans on releasing a new one every week. Perhaps a tad excessive, sure, but still a better idea than releasing a big update once a year like MisterBull had been doing before.
Also, many thanks to Bry Fury to sending this in to us.
Also, many thanks to Bry Fury to sending this in to us.
- Tuxxy
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