Showing posts with label preview. Show all posts
Showing posts with label preview. Show all posts

Demo: HorseGame


 Hey, remember that HorseGame thing we posted about earlier? Well, the team at EquiDev has now released the demo for public consumption, which can be downloaded from their site. It contains one playable area with a variety of enemies, collectibles and spells to entertain oneself with. I've already said all about the game that I can in the last article, so I'll cut straight to the chase and post their announcement below the break.

HorseGame demo trailer and new website


After around a year and a half of development, the team at Equidev (formerly SprakleDev) finally has a new update concerning a new public demo of their project, HorseGame. For those unaware, HorseGame is a 3D platformer inspired by games like Ratchet and Clank, wherein you play as an unnamed unicorn and fight off enemies with various attacks and spells.

 While the demo itself isn't quite out yet, the dev team did send us this trailer to post, as well as an announcement to share, which I've placed just past the page break. Read on for more about the project and the demo!

Fallout Equestria: the Unblinking


 Now that The Overmare Studios has released this new Fallout: Equestria preview, I can kind of understand why their previous videos used a first-person perspective: their current pony model looks surprisingly creepy when animated, especially with those large, unblinking eyes. Come to think of it, it feels like there's something a bit off with almost all of the animations, although I can't quite lay my finger on it. Perhaps it's just because the animations are incomplete, or maybe this is actually a surreal horror game and Littlepip is an android who happens to fall into the uncanny valley. It's already scarier than Dead Space, so why stop there when you can go all the way down?

 They're also recruiting, and since I don't feel like pasting their ad below the break this time you can read about their requirements at http://theovermare.com/blog/2014/04/flow-of-animations.

Equestria Racing


 Here we have Equestria Racing, which appears to be some sort of ponified Superman 64 clone minus the beat 'em up sections and kryptonite fog. I do have some rather mixed-feelings about it so far, but hopefully the final product will manage to make for it by throwing in some interesting locations to fly around in and whatnot.

I've embedded some of the previous development updates below the break as well, in case you're interested in seeing those.

Horse Game Update 3


 Apparently punting small animals off into the distance is all the rage these days, as the newest Horse Game video seems to focus almost exclusively on this cruel (yet totally hilarious) activity. There's also a rather nice sword and a WIP map which will probably look much more impressive in the near future once some more work has been done on it, although that's probably not their main priority right now.

Oh yeah, and the team's lead developer occasionally posts small updates on his Twitter account, which you can follow @SprakleDev.
- Tuxxy

Another Adventure of the Lunarbolts Update


 It's been over a year since the last full Adventure of the Lunarbolts update, and as usual they showcase a couple scenes ostensibly about the developers creating this game, albeit while being portrayed as hopeless fools whose props repeatedly explode and are almost entirely unable to accomplish simple tasks. Perhaps there is no Adventure of the Lunarbolts game after all, but this is all an extended joke directed at overhyped projects created by bickering development teams?

There's always the possibility that they'll end up not releasing the game at all, but a documentary of its developers having lunch.
- Tuxxy

Age of Canterlot


Edit: the first sentence is somewhat mistaken, so please disregard it if you will.

 Despite the name leading us to believe that it'll feature gameplay similar to the Age of Empires series, Hopeabandoner is evidently aiming for his RTS to be more like the Starcraft series, which kind of disappointed me since I'm rather fond of the former. There's also some plans for "original elements", which probably have something to do with unit customization (something that's been available since 1999 in Warzone 2100, along with a crapton of other RTS games). Even so, the pony fandom doesn't have enough real time strategy games and it would be nice to actually see one get finished for once, so...

Follow the tumblr, I guess?
- Tuxxy

Another Fallout: Equestria Adaption


  A while back a group calling themselves Overmare Studios were working on a Fallout 3 mod with ponies, but eventually decided to move to the Unity3D engine and release a standalone game based off of the influential fanfiction Fallout: Equestria. Months of painstaking development lead to this video, showcasing the incredible, never-before-seen ability of picking objects without resorting to hands or magnetic hooves: magic (i.e. how Gordon Freeman picks up the can before he is given the Gravity Gun). Hopefully this will lead to HL2-like shenanigans such as tossing kitchen sinks at hostile wasteland inhabitants, but even if it doesn't there should still be plenty of fun to be had...hopefully.

 It's more than a bit early to form a real opinion on the game, although I do have doubts about the team's ability to create enough textures, given the probable size of the game.

Breach of Harmony


 Not too long ago somebody decided that what the My Little Pony fan community really needed the most was an online PvP arena game, and thus Breach of Harmony was born. It features everything you'd expect from this type of game: multiple player classes, gratuitous amounts of colourful horses and an unintentionally cheesy plot involving a secret society of rich ponies who apparently get a kick out of paying the lower classes to fight each other. I could dissect it further based on the preview video, but since it's still in the pre-alpha stage I shall refrain from doing so for the time being (given that most of the problems I have with it are related to the animations and will most likely be resolved in the near future).

You can find more detailed information about the game at breachofharmony.com.

20% Faster


 Some brave anon took it upon himself to delve into /collab/ once more to see if he could find anything worthwhile, and he stumbled across some Korean student's pet project: a 3D engine that he wants to use for a Rainbow Dash game someday. The preview video looks pretty neat for the most part, although until he can find a 3D modeller who is willing to help him this will remain nothing but a fairly nice tech demo. 'Tis a shame, I know, but they're kind of in short supply right now and the majority of the ones I know are already busy working their butts off on Legends of Equestria or their own personal projects.

There's more info about the game on the developer's blog, which can be found at http://bab2min.tistory.com/ (although you'll probably have to run the page through Google Translate, since it's in Korean).
- Tuxxy

No Guns in Canterlot


 There's a distinct lack of first person shooters in the pony fandom, and for good reason: colourful horses just aren't as fun when you can't see the ones you're playing as. However, that hasn't stopped Jach (you might be familiar with some of his previous works, such as A World You Should Not Know), who decided to switch from the Blender Game Engine to Unity3D and make a game about shooting changelings with guns, because apparently magic missiles aren't good enough for some reason. Players also have the choice of playing as Princess Celestia, Luna, Cadance and Shining Armor, each with their own weapons and magical abilities, which offers some more variety I guess.

 No word on when the project will eventually be released, although Jach claims he'll set up a blog for it in the near future with development updates.

Press Release: Equestrian Robotics

 The Equestrian Robotics Initiative is proud to unveil its face to the world-wide internet. We are now announcing our brand-new site, which can be found at EquestrianRobotics.org. This site, we hope, will provide answers about our many upcoming projects and products to make the speedy recovery of our world smoother for all.

 As always, questions and comments can bseasoned via our twitter account, @EQRobotics. We appreciate all feedback we receive regardless of any profanity-laced responses that come from Jay’s desk. Please don’t sue.

– From the desk of Dr. Atelier.

Horse Game Update 2

Horse Game

 Even if the Horse Game is pretty much a proof of concept demo, it's still rather fun, especially now that the developers have added bots and made some improvements to its innovative spell-crafting system, among other things. It may be nowhere near ready for a review yet, sure, but the project is rather promising and I'd advise that you folks keep an eye on it for the near future, and maybe even volunteer to help out if you have any coding or 3D modelling skills.

Interested in giving this fabulous update a spin? Then download the Horse Game at http://horsegame.ca/.

Spike's Quest: Progress Video #1


 A quick search reveals that we last posted Spike's Quest over a year ago, leading most to assume that the project was dead. However, several days ago MisterBull pulled back the curtain and revealed that the silence was due to his completely rewriting the game's engine in BlitzMax, which should theoretically give him much more freedom from a developmental perspective and possibly enable OS X/Linux support. To showcase the new engine, he has released the above video, and plans on releasing a new one every week. Perhaps a tad excessive, sure, but still a better idea than releasing a big update once a year like MisterBull had been doing before.

Also, many thanks to Bry Fury to sending this in to us.
- Tuxxy

Super Lesbian Horse RPG Update


 For those of you who don't follow Bobby Schroeder's tumblr, you may be wondering how SLHRPG is coming along, so he created this Youtube video to give you folks some incentive to visit it more often. Most of the progress updates are too short to be posted here (for example, a recent series detailed his work on a particular rock sitting in the forest), but at least Bobby is being fairly open about the development process when compared to most of the other fangames I've seen which get this far, since they tend to be relatively silent for the most part.

So...yeah. You can follow Super Lesbian Horse RPG's development here.

Awesome Pony Fighting Game


 Around 3 days after Fighting is Magic received its Cease & Desist order, some guy on Ponychan figured that he wanted to make his own open source pony fighting game, featuring a cast made up entirely of...original characters (ew). He got together some people together, and for most of this time they've been working on the engine and character creator. The project seems to still be active, despite the fact that they keep forgetting to upload stuff to their GitHub repo, so there's yet some hope that this project may yet live to see the light of day.

...For some reason I keep assuming that APFG stands for Another Pony Fighting Game, which, in my opinion, would make for a much better name.

Ponyvania Intro


 So it seems that Ponyvania game we posted a while back also has a pretty sweet animated intro, probably the best we'll ever see in a fangame. Shame it'll probably add a lot to the game's filesize and hurt those of us with slower internet connections, so if I were the developers I'd probably release a version of the game with the intro stripped out. Still, I've seen far worse examples of pointless filesize inflation in a particular game I reviewed on this site a while back...you probably know of what I speak.

 And yes, I'm still working on that Moonstuck part 2 review, so be patient. Reviews take time, especially when you possibly have two of them to write in one day.

Updated: MFA II Pre-Preview

The black dragon, post-bossfight.
Pre-Preview

 It seems that Mark, after stealthily releasing his last pre-preview on MLPchan back in September, took the feedback he received and whipped up another one for his followers to enjoy. It features an expanded world, more visually impressive bossfights (yay!), and the miraculous ability to summon money from thin air. Good thing the latter won't be present in the final game though; imagine what could happen if you could "bribe" particular bosses to leave you alone. You'd probably end up with some kind of weird joke ending where all the big bads go on an expensive holiday in their private yacht, only to have their fortunes taken away by the Equestrian Revenue Service.

 Kind of a shame that Mark probably probably won't be able to release the game in time for Halloween, but ah well. At least the final game should be well worth the wait, if these previews and his previous projects are anything to go by.

Minty Fresh Adventure II Pre-Preview

A screenshot.
Pre-Preview

 On September 29th Mark Sprague decided to release a brief "pre-preview" of Minty Fresh Adventure II on MLPchan, which remained unknown to outsiders until today, when some anon posted it in /mlp/'s Game Dev thread. It's fairly brief, but contains a WIP bossfight, several relatively minor easter eggs and some of the nicest voice acting I've ever seen in a My Little Pony fangame.

I would link the original thread, but I'm not sure if MLPchan would appreciate the influx in newbies. In the meantime, enjoy the preview-thing!