Showing posts with label remake. Show all posts
Showing posts with label remake. Show all posts

Story of the Blanks 3D

Story of the Blanks is a classic short creepypasta fangame made in Adobe Flash by Donitz for a game developing contest here at Equestria Gaming over 10 years ago
ElberthDominguez's 3D interpretation of the game allows you to relive the experience in a new dimension!
The game is currently in beta, so there are some bugs, and the English translation isn't finished, but the whole game can be completed, and there are some neat secrets to discover along the way. 

Silent Falleym 2: Bloodied Sign Released!

Looks like there's yet another entry in the ongoing, Silent Hill-inspired 3D survival psychological and nightmare horror series Silent Falleym, fresh from their very prolific developers!
This time, they've released a remake of one their earlier titles, Silent Falleym 2, so if you've played that game or any others from these folks before I suppose you'll know what to expect! From the description on their website:
Escaping from monsters that flooded the whole city Daisy Wallace hid in some building. On one of the boards, it is written that this is hospital Harbrake. Inside there are the dirt and blood everywhere, and soon Daisy will understand inside is no less dangerous than outside.

Silent Falleym is pony adaptation of classical Silent Hill series. It has as classical things and in same time new ones. Silent Falleym has own lore which not related to Konami's Silent Hill.
Check out their page on the game linked above for proper screenshots, system requirements, and of course, the download links. Time to get spooky!
Thanks to Jade Danrovich for the heads-up (and the correction!)

Oops - EQG Game Catchup Post


Hello again, folks! So, in typical Equestria Gaming fashion, we took a short break on news, thinking there wouldn't be much to report on in that time. Sorry about that, feel free to direct all hate emails over to me. Today we've got a whopping fifteen game releases and/or updates,  so please make yourselves comfortable while we go over the lengthy list after the break!

Demo Footage of Story of the Blanks HD


 Only a couple days after the previous Story of the Blanks HD update comes this new video, featuring two very similar concepts for the game's visual style: the former being more zoomed-in while the latter taking a more effects-heavy approach with a more distant camera and the background being blurred out quite a bit more. I lean more towards the latter myself, although I get the impression that using varying camera distances for different scenes would actually be rather useful for story and atmosphere-related purposes, but if you want to give your own feedback then feel free to comment on their YouTube video and speak your heart out.

 Also, you'll be pleased to hear that the team are apparently going to continuing the original, more show-accurate style unless they happen to receive a C&D, a decision which I fullheartedly support.

Story of the Blanks HD Update


 After over a year of almost absolute silence from the developers of the Story of the Blanks HD remake, aside from the rare animation preview and occasional snippets of the soundtrack by Kyoga, their head has come forth and confessed that she's essentially paranoid about the possibility of a C&D (nevermind that the vast majority of fangames have never received one, contrary to what your average EqD commenter might tell you) and is really wanting to move to an entirely original style with renamed characters and...ugh. It's almost as if she's forgotten that this is supposed to be a fangame, let alone a remake of a fairly well-known creepypasta, and such a project should be more a labor of love rather than merely an opportunity to make money. Heck, the reason why people were attracted to this project in the first place was because it purported to be an expanded re-imagining of the original game in the same spirit, not some cutesy Power Puff Girls-style romp that just happened to share its title with Story of the Blanks.

 Look, I'm sorry if this comes across as rude or anything like that, but this was honestly the one ambitious fangame I was really, really excited to play someday (aside from some quirky projects like Raycord Legends and Curse of the Lost Kingdom), and now it almost looks as if it's all going to go down the drain just because the creator is afraid to accept the necessary chance of a C&D. If you're going to enter the fangame development scene at all you have to take some risks; trying to skirt around the issue by changing names/character designs will only result in people getting upset and a smaller overall playerbase.

Review: Megapony

A MegaPony gameplay screenshot
MegaPony

 A strange trend noted by several people in the community is that whenever a pony fangame comes out and is at least partially based off of another game, it almost always ends up being more difficult than the original. Oddly enough, this usually seems to be entirely unintentional on the developer's part, and it is often debatable as to whether or not the increased difficulty is really a good thing. MegaPony is already an infamous example of this, sure, but is the game's quality negatively affected by this?

The answer, along with the rest of the review, can be found beneath the break.

MegaPony Episode 3


 After spending over a year working on and fine-tuning MegaPony, Khao Mortadios has finally released Episode 3, completing his fangame and giving us yet another needless reminder that the other Episode 3 still isn't complete, and probably won't be for quite a long time. Yes, the main character still resembles some sort of mutant hippo and has a rather large hitbox, but the game should still provide a fairly rewarding experience for those who don't mind a little challenge and its somewhat unusual artistic style.

Also, I dunno if I'll have time to review this tomorrow or not, since it'll be my birthday and whatnot, but I'll try to get it done within the next few days.
- Tuxxy

Demo: Magic Shards Remake


 There are times when Church Crusade of Darkera Studios is unable to do much more work on Rise of the Clockwork Stallions (such as when they are designing levels), so in his spare time he's been working on a remake of Magic Shards to keep him sharp. At first I wasn't so sure that this was a good idea, but now that I've actually had a chance to see it I'm rather impressed. Aside from several bugs, which are to be expected from a pre-release demo, the project is superior to the original in nearly every way. The creator really has improved a lot over the course of the past year; I'm quite interested in getting the chance to review this updated version in the future.

 And yes, the demo doesn't have that Canterlot -3 bug that prevented Windows 8 users from proceeding any further in the original. Much rejoicing will be had amongst the few that use it.
- Tuxxy

Teaser: Story of the Blanks HD




 Most would agree that Donitz's classic Story of the Blanks is the best creepypasta fangame that this fandom has produced thus far, although a few prefer the Luna Game series for its side effects (changing the desktop background, playing creepy sounds, etc). The game's minimalist, authentic NES graphics left a lot to the player's imagination, and unlike most typical creepypastas it managed to be creepy without having to rely on jumpscares or gory imagery. However, some of us have secretly dreamed of a remake of this classic game, and a fairly unknown group of fans known as Long Tale Animation have decided to take it upon themselves to convert Story of the Blanks from a top-down retraux experience into a high-definition, sidescrolling adventure game.

 The teaser video itself doesn't show much gameplay, so there is a lot of room for speculation as to how the final product will turn out. Hopefully the remake doesn't stray too far from the original's roots: it should also be interesting to see how Donitz reacts to this game.
- Tuxxy

Megapony Episode 2


Megapony Episode 2 

 Last year's Megapony game was pretty good, but even veterans of the Megaman series claimed that the level design was too difficult. Is the same the case with Episode 2? Yes. As one of our commenters put it, Megapony was "Made for robots by robots. Maybe the final version should be for humans?". It's still quite enjoyable for those of you who are looking for a challenge, but if you are a more laid-back gamer I would advise playing something else (the Daring Do Demo that we just posted about, for example). We'll save our review for Episode 3, which will add the rest of the content that is missing from this release and should hopefully come out before that other Episode 3.

 Oh, and speaking of difficult games I'm going to be posting a review later on today of another entry to a fairly well-known series of pony platformers by Mark Sprague. It was supposed to be an April Fools game, but it turned into something bigger...
- Tuxxy

My Little Miner: Disturbance is Magic



Recently we have been seeing an increasing number of game remakes with ponies added to them such as Megapony & Silent Ponyville, and continuing the trend comes My Little Miner: Disturbance is Magic which appears to be a remake of the iOS game Miner Disturbance. Pretty much it's centered around digging for gems under a volcano with a pony for a partner and will apparently use either Flash or HTML5 depending on what your browser supports (I prefer the latter). Pretty neat, eh? It'd be really great if we could include this game on the Arcade come release day, but we can't guarantee anything since in the end it is all up to whether the developers want their game included on the Arcade or not.
- Tuxxy