Showing posts with label discord. Show all posts
Showing posts with label discord. Show all posts

Raycord Legends Teaser


 Some might question why the pony fandom needs yet another 2D platformer when it already has a truckload of them, but this one has an art style reminiscent of the more recent Rayman games and features Discord as its protagonist, a rather intriguing decision to say the least. Hopefully it manages to meet its projected release date of "somewhere in 2014" and isn't just a glorified "scroll past pretty backgrounds" program with minimal gameplay, but eh. The fandom's pulled off some pretty ridiculous things in the past, so why not this?

In case you're wondering why this post is a couple hours late, let's just say that I was somewhat distracted by one Fluffy Wolf Vinyl.

Review: Megapony

A MegaPony gameplay screenshot
MegaPony

 A strange trend noted by several people in the community is that whenever a pony fangame comes out and is at least partially based off of another game, it almost always ends up being more difficult than the original. Oddly enough, this usually seems to be entirely unintentional on the developer's part, and it is often debatable as to whether or not the increased difficulty is really a good thing. MegaPony is already an infamous example of this, sure, but is the game's quality negatively affected by this?

The answer, along with the rest of the review, can be found beneath the break.

MegaPony Episode 3


 After spending over a year working on and fine-tuning MegaPony, Khao Mortadios has finally released Episode 3, completing his fangame and giving us yet another needless reminder that the other Episode 3 still isn't complete, and probably won't be for quite a long time. Yes, the main character still resembles some sort of mutant hippo and has a rather large hitbox, but the game should still provide a fairly rewarding experience for those who don't mind a little challenge and its somewhat unusual artistic style.

Also, I dunno if I'll have time to review this tomorrow or not, since it'll be my birthday and whatnot, but I'll try to get it done within the next few days.
- Tuxxy

Megapony Episode 2


Megapony Episode 2 

 Last year's Megapony game was pretty good, but even veterans of the Megaman series claimed that the level design was too difficult. Is the same the case with Episode 2? Yes. As one of our commenters put it, Megapony was "Made for robots by robots. Maybe the final version should be for humans?". It's still quite enjoyable for those of you who are looking for a challenge, but if you are a more laid-back gamer I would advise playing something else (the Daring Do Demo that we just posted about, for example). We'll save our review for Episode 3, which will add the rest of the content that is missing from this release and should hopefully come out before that other Episode 3.

 Oh, and speaking of difficult games I'm going to be posting a review later on today of another entry to a fairly well-known series of pony platformers by Mark Sprague. It was supposed to be an April Fools game, but it turned into something bigger...
- Tuxxy

Flash Games: Pinkie's Balloon Patrol/Pony Puzzles/FLUTTERSHY NAVIGATE


Happy Sunday! May yours be lazy and sweet.

Development on major projects has been slow this week, but we've got loads of creative pony flash games to fill the void! Today, we've got puzzles, a pixelated Pinkie Pie balloon catcher, and a mind-bending little game based on Keep Calm and Flutter On. You know where to click!

Colors Of Time


Hang on, Discord's stopped time. That's rarely, if ever, a good thing. Right now, JCity's Colors of Time is a fairly short, basic platformer - however, its mechanics are nicely polished and the art very pretty for a 48-hour game jam. He's hinted that he may continue the project in the future - I, for one, would love to see it blossom into something unique. Link to the MLGJ page above!
- Arctic Lux

Luna's Quest Help Needed!

Luna's Quest
Surprisingly enough adventure games are a rarity in this fandom, and until recently the only existing MLP adventure game was the stunning Cutie Mark Crusade: A Dash of Adventure (which has sadly been put on hold). Thankfully this one bloke and his sister decided to do something about it and created an adventure game titled Luna's Quest with the Adventure Game Studio engine. Together they managed to complete a decent portion of the game along with some rather impressive pixel art for the cutscenes, but it turns out that the workload is too great and apparently they could use a couple pixel artists to help with the level backgrounds and field sprites. If you are interested in helping then send  them an email over at mariobud@gmail.com.

Part of me wanted to include this in the last Lyra's List, but then I realized that it was far enough into development to warrant its own post. Have an outdated gameplay video after the break!