Showing posts with label 6. Show all posts
Showing posts with label 6. Show all posts

Of Platforms and Blog Posts - A Fansite Fangame Flashback

Foreword In order to inject new blood into the site and get some activity going, here we have our first new writer, providing a retrospective look at a couple of EqD themed games of the past. Give a warm welcome to Magitronique, as he introduces himself briefly below. How long is he gonna stick around? How often is he gonna write? I'm leaving that completely down to him, while I am assuming the role of editor-in-chief in this context. So with all that said and done, I'm getting back to writing content myself. Despite the niche topic, enjoy the article below!-Lex Rudera
(I'll try to keep this brief since this article's already disgustingly long, but hello to Equestria Gaming and whoever's reading! I'm Magitronique, and I'll be around every now and then to talk at usually extreme and exorbitant lengths about horsegames. Happy reading, and thanks to those who are somehow still around after the lengthy, silent transition period we've had!)
In the four years at this point that I’ve happily been a part of this colorful horse cult we call a fandom, I, like many, have partaken in countless amounts of fan media of almost every single stripe. I’ve got loads of images, stories, music and a bunch of other little digital pony knick-knacks stored across an untold number of places, and like many I’m finding and collecting more every day. I suppose sacrificing loads of precious storage space is but one part of the price we pay for our (or my, at least) obsession! So it goes!
Some time ago, a neat little Cookie Clicker clone made it's rounds around the fandom. EQD Clicker allowed anyone to finally grab a slice of that sweet, sweet horse fame, providing it wrapped in the form of an endearing, snarky clickfest. You can't deny that it's a neat little idea at the least, yeah?
Commonly, and as expected, a lot of folks simply referred to it as Equestria Daily: The Game. I mean, that's accurate, right? That’s what it is, after all.
Well... not quite, actually.
Before the original incarnation of Equestria Gaming folded, and before this subsequent revival, I'd paid the arcade quite a bit of attention following the release of EQD Clicker. Somehow, smaller-scale fangames had gone under my radar for quite some time, and I was going on one hell of a binge after discovering it. In my journey through the Equestria Gaming Arcade, I discovered that another game styled as Equestria Daily: The Game actually exists, made all the way back in halcyon days of 2011.
By some strange, interesting twist of fate, we have two Equestria Daily games, made four years apart (in almost two completely different pony fandoms, really!), and with vastly different styles and approaches! You have to admit that’s at least a little bit neat, y’all. C'mon.
Naturally, this begs at least a few questions: Why, for one? How do these two compare? Which game, and which developer, did this incredibly silly concept the...proper justice, I suppose you'd call it? Let’s take a look at these below the break and find out!

Review: Super Lesbian Horse RPG

A gameplay screenshot of Super Lesbian Horse RPG
Super Lesbian Horse RPG

 One day Bobby Schroeder decided that she liked shipping cartoon horses enough to warrant creating a silly game about it: Super Lesbian Horse RPG was the result of her labour. Overall awareness of the game spread quickly after its announcement by virtue of its somewhat odd title, along with a rather amusing /mlp/ thread which claimed SLHRPG was something else entirely, and now here we are with the somewhat final product (given that there will probably be several bugfix releases in the near future). Expectations for the project have been fairly high overall, but does it live up to them? For that, dear reader, you will have to read the rest of the review.

Horse Time below the break.

Review: Sweetie Bot's Pixel Trip

wob wob wob wob wob

Well, I'll be lucky if I ever get Teithepony's Pixel Buster remix out of my head after this. Sweetie Bot has a vendetta against the pixels of the universe, and it's up to you to wreak her vengeance upon them!

Perhaps the pixels are on the offensive. Who knows? Who cares? Regardless, prepare to give your reflexes a run for their money! Review below the break.

Review: Twilight Sparkle: Pest Exterminator

In light of the encroaching parasprite swarms, a desperate Princess Celestia grants Twilight Sparkle a new spell. Now, anything that stands in her way will be "obliterated into tiny bits of dust." Made by the notorious InfinityDash, this game features cute bunnies, bloodthirsty pests, and one trigger-happy purple unicorn. 

Spine-manglingly stoked yet? Read on after the break!

Review: Canterlot Defender

Play it Here!
Or on the Equestria Gaming Arcade
After the Season 2 finale, it's hard to imagine anyone who hasn't dreamed of defending Canterlot against an incoming swarm of Changelings, preferably using this technique, pioneered by Twilight Sparkle. Well, thanks to Futzi01 on Deviantart, you can do just that. This point and click style game is already on the Equestria Gaming Arcade, but I felt it deserved a proper review. You can read it after the break...

Review:Where's Derpy?

Where's Derpy?
A link to the EqG Arcade page.
Derpy Hooves, undoubtedly the most famous background pony of all time (sorry Lyra!) finally has her very own fangame, and this one really fits her in-show status as a "Where's Waldo" -type challenge for the fans to find in every episode. Disregarding the fact that having Derpy in something makes it automatically awesome, just how good is the game? Find out after the break!

Luna Game 0 (CREEPYPASTA)



After a long, long wait, the prequel to the Luna Game series has finally been released! If you haven't already played Luna GameLuna Game 2Luna Game 3, and Luna Game 4 I suggest you go do that now.


YOU CAN ONLY PLAY THIS GAME ONE TIME NORMALLY.
I have received a program that allows you to play it again.
You can download that program here
Some files got mixed up before, and I accidently linked the game twice. This is the actual file. Blame me for that, not the creator :P

It's just like the fourth one, you can only play it one time normally.


DOWNLOAD GAME HERE

WARNING: SPOILERS - IF YOU WANT TO PLAY THE GAME, CLICK THE LINK ABOVE




Rainbow Dash Mini-Game



Rainbow Dash Mini-Game is a short side-scrolling game where you play as Rainbow Dash, flying and running above the clouds.

The controls of the game are simple WSAD controls. 'W' to fly up into the air, 'A' to move left, 'S' to move down, and 'D' to move right. Pressing the spacebar while running on the clouds will cause Rainbow Dash to jump into the air, while pressing it when flying in the air, it will cause Rainbow Dash to jump slightly into the air higher, and divebomb down immediately afterwards.

The game features only one continuous level, and the goal is to hit as many clouds as you can, while avoiding Derpy Hooves and the underside of the thunder clouds. Thunder clouds can be destroyed by hitting the cloud itself, but touching the lightning at all will cause you to lose a life. You start out with a total of three lives, represented by Dash's Cutie Mark on the lower part of the screen. Running into other Cutie Marks in game will replenish a lost life. On the bottom left side of the screen if your flight meter, when this is empty, you will no longer be able to fly. You can replenish this by touching the ground clouds, causing Rainbow Dash to start running instead.

The plot to the game is completely undefined, and there is no actual end; though the game has a nasty habit of breaking after you pass the score of 5719.

The collisiona nd controls of the game are well designed, and the game is very simplistic and easy to understand and play. This game gets:
- Strawberry Spice

The Way Home



 The Way Home is side scrolling game where you can chose between two characters, Fluttershy (Normal Difficulty) and Rainbow Dash (Hard Difficulty). The game features some pretty epic songs, including Art of the Dress Eurobat Mix, Sonic Boom8-bit Winter Wrap up, 8-bit Night of Nights, 8-bit Space - Magic Fly, and Taking to the Air.

The controls are the Up and Down arrow keys to move Fluttershy or Rainbow Dash up and down, the Spacebar to fire either two birds, or blue energy, depending what character you chose, and Enter to see the level password which can be typed in at the title screen to skip back to that level.

There are 5 levels total, including a final boss level. The goal of the first four levels is to dodge all the clouds and other obstacles, and collect the bubbled feathers to increase your speed to ten bars. Each feather will increase your speed by two bars, thunder clouds will decrease it by two, and everything else will decrease it by one.

Firing your projectile has the same effect on both difficulties, it destroys any clouds it touches. When playing as Fluttershy on normal difficulty, your speed bar will automatically regenerate one bar over a given amount of time. This advantage is taken away when playing as Rainbow Dash on hard difficulty.

The plot of the game is very simple; you are supposed to help Fluttershy and Rainbow Dash safely make it home to Cloudsdale.


While the story isn't really emphasized in this short game, the gameplay is simplistic and surprisingly somewhat addicting. This game gets a rating:
- Strawberry Spice