Unicorn Quest


 Coming in to fill another spot in the "pony games comprised entirely of OCs" lineup (which seems to be getting distressingly popular as of late) is a project by the name of Adventures in Equica: Unicorn Quest. The developer, Yotes Games, describes the project as an action-RPG, with a battle system reminiscent of top-down shooters and exploration similar to 2D Zelda titles. The game is still in the conceptual phase at the moment, unfortunately, but the developer promises daily updates for those of you who are interested in the development process. You can read more about the project, including the developer's long-winded explanations of various game concepts, in this post on his blog.

Personally, I'm interested to see how far this project goes; while anyone can write up a pie-in-the-sky game concept without necessarily being able to bring it to fruition, the developer already has some completed projects outside of ponies under his belt, which gives me some confidence for his. Plus, there seems to be a lack of Android pony games that aren't just ports of Flash minigames or clones of other, more popular mobile games; this project has a chance to please that under-served niche in the
fandom.
- RedEnchilada

Nightfall's Fourth Beta

Typical Nightfall gameplay

 Continuing the grand tradition of Nightfall beta releases being uploaded at the appropriate time comes its fourth beta, with some lovely new additions/improvements such as an Adventure mode, more skills, and various much-needed performance fixes. That's right, you can finally run Nightfall at a fairly decent speed in Wine (although you probably won't be able to run the game at faster speeds, since that is done by increasing the framerate).

For convenience's sake, I've pasted the changelog below the break. Have fun with the new beta!

Another Adventure of the Lunarbolts Update


 It's been over a year since the last full Adventure of the Lunarbolts update, and as usual they showcase a couple scenes ostensibly about the developers creating this game, albeit while being portrayed as hopeless fools whose props repeatedly explode and are almost entirely unable to accomplish simple tasks. Perhaps there is no Adventure of the Lunarbolts game after all, but this is all an extended joke directed at overhyped projects created by bickering development teams?

There's always the possibility that they'll end up not releasing the game at all, but a documentary of its developers having lunch.
- Tuxxy

Brony Gamers Play Holding a Giveaway

The Brony Gamers Play promo image

 So a while back there were a bunch of people who got together to make Let's Play videos and called their channel Brony Gamers Play. Since February marks their second year of existence they've decided to hold a daily stream over at their Twitch channel and give out various prizes every day, which is pretty sweet if you're the type of person who doesn't mind watching other people play video games with the slight chance of winning something in return.

To qualify for the giveaway you'll have to follow their Twitch channel at http://www.twitch.tv/bronygamersplay/ and talk to them on the chat. There's also a chart detailing as to exactly what games are being given away on each day, which may or may not interest you.

The Amazing Jumping Adventure


This simple game from NzureuzInternational is a game about hopping on clouds and Shadowbolt heads to ascend into the sky. It's basically a ponified clone of Doodle Jump. There's an in-game store with a few things to purchase with your accumulated score, but the options are either aesthetic (a couple of extra characters that are just reskins of Cloud Kicker) or only useful for score attacking ("start at 650 feet" and "add 500 feet to the end score", both of which cost exactly as much as you get out of them). Whether or not you enjoy this will depend on whether or not you enjoy the original game it's based off of. The game also has Android and iOS downloads for taking on the go, if that's your thing.
- RedEnchilada

Neverfree

Magical purple alicorns saving the day.

 After playing around with Neverfree for a bit I've come to the conclusion that its creator must be quite the Cave Story fan, as this game's mechanics are highly reminiscent of the indie classic (yes, you can use the rapid-firing weapon as a makeshift jetpack). It could honestly make for a really great game if one were to expand upon it and add some more levels, maybe some more varied enemies/bosses that do more than just pace from one end of the room to the other as well. There was also a particularly crowded spot near the final boss that could lead to the player clipping through the wall if they were repeatedly jostled about by enemies, which one should be cautious of if one attempts to play this.

 Oh yeah, the game would really benefit from some music/sound effects. I was also quite pleased to see someone using LÖVE for once; it's probably my overall favourite 2D engine and it feels like there's never enough people who actually use it.

Horse Game is Recruiting

Early screenshot of the new Horse Game level

 For a while now Horse Game's developer has been working on a brand new level, but as you can imagine it's made for quite the workload and he could really use some help getting his project off the ground. If it turns out fairly well he plans on turning this into a fully-fledged game, and that hopefully includes the possibility of online multiplayer (really, who hasn't played the demo and fantasized about playing it with their friends?).

In case you don't want to visit the original Reddit post for some reason, we've pasted its contents below the break.