Showing posts with label fighting. Show all posts
Showing posts with label fighting. Show all posts

Fighting is Magic MEGA Developer Receives Cease & Desist

Unfortunately, there's a very common truth in this fandom that not all news is good news, the case in point today being us seeing the announcement of the (what I believe to be, anyway) first major Cease & Desist order of 2017 landing squarely on the virtual doorstep of the lead developer of the popular Fighting is Magic fork MEGA, as this video from the variant's official YouTube channel explains.
For those unaware, from what I gather (having not been the hugest Fighting is Magic fan to begin with) this version was a relatively well known variant based on the old Tribute Edition popular for having been one of the more "complete" versions of the game in terms of the ever-so-slightly expanded character roster, updated graphics and general gameplay tweaks and fixes.
That's about all there is to say on this one, so check out the aforementioned announcement video above for more details if you're interested.

Unofficial Fighting is Magic: Tribute Edition Test Build Released

Admittedly we're a day late and a dollar short on getting this one out there, but considering the video for this came out in, like, September apparently, I guess we're not the only ones, haha! Keeping it short, an unofficial build of Fighting is Magic: Tribute Edition has recently cropped up which is a little more advanced/polished/developed/your-adjective-of-choice-here than the previous release. From the description given to Equestria Daily (credit for the initial report!) and the video itself, it includes some new graphic work done for the stages and Rainbow Dash and Fluttershy's sprites. Not to mention a whole new playable character in Trixie! Neat!
Download links for the test build and the netplay client are provided in the caption, so go on and have yourself a few colorful horse fights!

Special Somepony Dev Log #1


 Well what do you know, Special Somepony (also known as Cloudsdale's infamous SSP, who has simultaneously been the most popular and infuriatingly annoying person on Romance) has recently announced that he/she is providing updates about their status for whatever reason. Not that you'd want to follow the premature dating misadventures of several twelve year old children on an internet chatsite anyhow, but apparently this is pony related so I guess you can...try to enjoy this?


Super Smash Ponies Looking For Animators & Voice Actresses

Rainbow Dash in animated form

 Surprisingly enough, Super Smash Ponies appears to be still alive and its developers are apparently looking for some people to help them finish Rainbow Dash so they can move on to the better ponies. Not all that exciting, but eh. It's a slow month, so if you happen to be one of those rare voice actresses or animators who aren't always busy with stuff (I'm looking at you, Nicoboss) perhaps you should consider checking this out.

You could read the original announcement at their site, or just head on below the break for some copypasta.

Battle Royale: Forward to the Past


 Xinef's main entry into the marathon also proves to be one of Silly Mare Games' first forays into multiplatform development; no longer will users of Unix-like operating systems have to run their games at abysmally low framerates. Even those of you who don't care about such things should still enjoy this fun little deathmatch game, especially since Xinef is planning on adding online multiplayer in a future update (whereas for now you'll have to either find someone to play with or exploit the AI's shortcomings).

 I'll probably review this once they add online multiplayer, but if you can find a friend to play it with I'd highly recommend giving Forward to the Past a shot.
- Tuxxy

Breach of Harmony


 Not too long ago somebody decided that what the My Little Pony fan community really needed the most was an online PvP arena game, and thus Breach of Harmony was born. It features everything you'd expect from this type of game: multiple player classes, gratuitous amounts of colourful horses and an unintentionally cheesy plot involving a secret society of rich ponies who apparently get a kick out of paying the lower classes to fight each other. I could dissect it further based on the preview video, but since it's still in the pre-alpha stage I shall refrain from doing so for the time being (given that most of the problems I have with it are related to the animations and will most likely be resolved in the near future).

You can find more detailed information about the game at breachofharmony.com.

No Guns in Canterlot


 There's a distinct lack of first person shooters in the pony fandom, and for good reason: colourful horses just aren't as fun when you can't see the ones you're playing as. However, that hasn't stopped Jach (you might be familiar with some of his previous works, such as A World You Should Not Know), who decided to switch from the Blender Game Engine to Unity3D and make a game about shooting changelings with guns, because apparently magic missiles aren't good enough for some reason. Players also have the choice of playing as Princess Celestia, Luna, Cadance and Shining Armor, each with their own weapons and magical abilities, which offers some more variety I guess.

 No word on when the project will eventually be released, although Jach claims he'll set up a blog for it in the near future with development updates.

Horse Game Update 2

Horse Game

 Even if the Horse Game is pretty much a proof of concept demo, it's still rather fun, especially now that the developers have added bots and made some improvements to its innovative spell-crafting system, among other things. It may be nowhere near ready for a review yet, sure, but the project is rather promising and I'd advise that you folks keep an eye on it for the near future, and maybe even volunteer to help out if you have any coding or 3D modelling skills.

Interested in giving this fabulous update a spin? Then download the Horse Game at http://horsegame.ca/.

Awesome Pony Fighting Game


 Around 3 days after Fighting is Magic received its Cease & Desist order, some guy on Ponychan figured that he wanted to make his own open source pony fighting game, featuring a cast made up entirely of...original characters (ew). He got together some people together, and for most of this time they've been working on the engine and character creator. The project seems to still be active, despite the fact that they keep forgetting to upload stuff to their GitHub repo, so there's yet some hope that this project may yet live to see the light of day.

...For some reason I keep assuming that APFG stands for Another Pony Fighting Game, which, in my opinion, would make for a much better name.

Ponyvania Intro


 So it seems that Ponyvania game we posted a while back also has a pretty sweet animated intro, probably the best we'll ever see in a fangame. Shame it'll probably add a lot to the game's filesize and hurt those of us with slower internet connections, so if I were the developers I'd probably release a version of the game with the intro stripped out. Still, I've seen far worse examples of pointless filesize inflation in a particular game I reviewed on this site a while back...you probably know of what I speak.

 And yes, I'm still working on that Moonstuck part 2 review, so be patient. Reviews take time, especially when you possibly have two of them to write in one day.

Megamare X Seeking Level Designers

Lyra preparing herself to take down the monster that is Ponychan.
 SaltyJustice, a prominent developer from Starlight Studios, decided that Megamare X could really use a new level designer and submitted a post on Ponychan's /collab/ board asking for help. Problem is, he apparently hasn't realized that /collab/ is (among other things) dead and very unproductive. Since I can safely assume that all of us want to see the project reach completion in the near future, I decided to take the liberty of reposting his thread in hopes that he would have more luck finding someone here.

A copypasta of the full post, along with details on how to apply, can be found below the break.

Ponyvania Demo

Ponyvania gameplay screenshot
Ponyvania

 Back in 2012 some Texans decided that the My Little Pony fandom needed a Castlevania-type game and began to create one themselves in Game Maker, with the splendidly original title "Ponyvania". The project seemed to progress smoothly, with the latest demo being released in July '13, but I remained entirely unaware of Ponyvania until some Anon posted about it on /mlp/ last Saturday, bemoaning the overall lack of attention that it has seen (aside from an Equestria Daily post about a pre-demo trailer). The Anon also mentioned Legacy of the Pony, which I shall hopefully cover later now that I have a working dual-boot setup, but in the meantime I shall focus on this sadly neglected fangame.

My thoughts on the project can be found below the break, as usual.

Rainbow Dash Pony Disaster - GalaCon Demo

Rainbow Dash Pony Disaster - GalaCon Demo
Rainbow Dash Pony Disaster

 Those of you who attended GalaCon (best known for its mascot) earlier this year have most likely already played this demo, but for those of us who haven't it is a nice little demonstration of, well, where RDPD was a month and a half ago. For the most part it plays fairly smoothly, unless you happen to be running it in fullscreen mode, in which case some of the platforms in the first few levels might be positioned incorrectly and make those portions of the demo unnecessarily difficult. This is not helped by the somewhat slippery running controls, although I suppose that they're fine as long as the game doesn't rely too much on precise platforming.

 In completely unrelated news, we're including a video advertisement below the break for experimental purposes. If you folks find it too intrusive, we'll remove it in the future.

Super Smash Ponies - Rarity


 Looks like the Super Smash Ponies development team thought now would be a good time to release some footage of Rarity, and boy were they right. It looks incredible so far, and while I doubt it'll reach Fighting is Magic-levels of greatness it should still make for one great fighting game. Then again, they're two entirely different types of fighting game, so I really shouldn't compare the two projects to each other... Also, I kind of feel sorry for Applejack in this trailer. Why does everypony always seem to pick on the poor gal? It's not like she's done any harm to anypony, unless you count that "baked bads" incident.


Super Smash Ponies AI Showcase


Zilven Sparkle, the developer of Super Smash Ponies, has released another video of the work in progress, showing off the AI this time around in a good ol' fashioned man vs. machine Twilight Sparkle showdown. Super Smash Ponies is making some great headway, and the little glimpse of Rarity at the end provides a hint  towards future development. Enjoy!
- Enigma Sage

Little Pony Big War


Man, when May assessment season hits the fandom, it hits hard. This time of year, a lot of game developers (and us blogponies, too) are completely pinned down, but things should pick up speed as summer approaches.

Baejongkim's Little Pony Big War is part strategy, part tower defense. In battle, the player must manage his resources, building mining bunnies and sending out troops to counter an onslaught of Diamond Dogs. Stylistically similar to the Flash classic Age of War, the goal is to build up enough troops to successfully destroy your enemy's base. The handy mini-map displays an overview of units on the screen and the status of the midfield turret.

Although the basic premise is simple, Little Pony Big War has more than enough late-game content to keep you playing. Extra hero units (members of the mane 6) and infantry can be bought and upgraded outside of battle, and are a huge help during the later levels. Overall, it's one of the better flash games I've played recently - Enjoy!
- Arctic Lux

Servant of Discord Update/Screenshots/Recruitment Call


Remember Servant of Discord, the Zelda-like dungeon crawler that released a beta version a few months back? Development is ongoing, but they've released a raft of screenshots and put out a call for a new programmer. Check out the screenshots below the break, and, if you're interested, contact the team lead (roboiguana@gmail.com) and see how you can help with the project!

Mane 6 New Game FAQ

Skullgirls Engine FAQ
Mane 6 released a FAQ about their new fighting game in the works, including some silhouettes of characters designed by none other than Lauren Faust herself. Although it's not directly pony related, we'll still follow this project, as it was born from pony, and features what appears to be a similar art aesthetic.

Sorry for the slow news week everyone - we've all been pretty dang busy over the past couple days. Also, that llama may already be my favorite character, even if I've only seen an outline. Discuss.

- Enigma Sage

Mane 6 May Use Skullgirls's Engine


Update: Still have questions? Then visit Mane 6's Official FAQ, where they also have additional character teasers and whatnot.

 As of now Mane 6 is no longer producing My Little Pony fangames, but with Lauren Faust on the team they have a bright future; and if Lab Zero Games's Keep Skullgirls Growing IndieGoGo campaign reaches $750,000 their future will be brighter still. You see, Lab Zero Games has offered Mane 6 their Skullgirls engine for free if we can raise their campaign to $750,000, and this means that the spiritual successor to Fighting is Magic will be in full high-definition, run on consoles and have full Linux support. This would be a huge boost to fighting game enthusiasts everywhere, and even though the game doesn't include ponies I would still highly encourage you to donate to the campaign. I think I might even contribute a bit myself, although unfortunately I can't spare much...

 Will I post much on Mane 6's new game? It's a bit too early to say, but I will follow the development of their game whether it features ponies or not.
- Tuxxy

Trailer: Rotor


 We don't see too many 3D pony fangames, but Oddwarg (the man behind Corruption, overall winner of the 2012 My Little Game Jam) has decided to release the trailer for a game he's been working on a week before he sets off to sail the sea in his yellow submarine, which is apparently his idea of a vacation. Aside from Rainbow Dash's nice animations the game looks pretty bland, but since the code is apparently lying around somewhere on the internet somebody could probably fix it up while Oddwarg mucks about in the sea of green.

 As to what platforms the game runs on...I have no idea. Oddwarg didn't specify where on the internet he keeps the source code (although I suspect that it's probably on GitHub), but he did say that it was released under the MIT license which means that you're free to modify the game yourself and port it without asking him. In my humble opinion fangames would be much safer from Cease & Desist notifications if they were all open source, but apparently some folks really don't like it when others can read their messy code...
- Tuxxy