MLP: Roleplaying Is Magic Seeking Team Members


As season 3 draws ever closer, the MLP: RiM team is gearing up for the release of their next edition, and they're looking for more of you brilliant pen-and-paper gamers to help them out. I suppose I'll just let Tall Tail tell you about it himself - have some copypasta, after the break!

Review: Welcome to Ponyville Act 1

Welcome to Ponyville title screen.

As I said in my previous post I have never been entirely sure as to why the Brony fandom seems to have fallen in love with Welcome to Ponyville. The one that seemed most likely to me based on my observations was that they really wanted a game in which you could date ponies (which isn't really that strange, given that there was a pigeon dating simulator of all things) and this game promised both that and a fairly decent visual novel experience. Now that Act 1 (which is essentially a demo of the final thing) has been released we can play this game for ourselves and decide whether it really has lived up to the hype.

Just how good is Welcome to Ponyville? Find out in our review which we have conveniently placed after the pagebreak.

Welcome to Ponyville Act 1 Released!


Welcome to Ponyville

Back in March a visual novel-type game was announced named Welcome to Ponyville, and for some reason people got really excited about it. Most would expect that the sudden explosion in popularity had something to do with that desire many Bronies have to visit Equestria, but eventually it turned out that most of you sickos just wanted to get your hands on the romance portion of the game and ship yourselves with Lyra Heartstrings. To be honest I wish that they had downplayed the romance portion of the game, but either way Welcome to Ponyville should be a rather interesting game.

As this post's title should have indicated to you the first act of Welcome to Ponyville was released earlier this morning. The 1.14 gigabyte download (which they foolishly refused to compress) is enormous for what essentially amounts to a demo for a visual novel, although from the looks of it most of the space is taken up by audio files. We'll give you a review of the game and guides to running the game in Wine once we have finished downloading and playing it, but hopefully Act 1 is worth the 1.14GBs of hard drive space that it has taken away from me.

Also, for downloads we recommend that you use the torrent over at http://kat.ph/welcome-to-ponyville-act-1-t6676897.html for faster downloads. If you can then we would really appreciate it if you seed the torrent after downloading; after all nopony wants this torrent to be dead by the end of this day, right?
- Tuxxy

Game Maker Compilation Post #1


For those unaware, Game Maker is a software engine designed to allow users to easily create games using a simplified interface. It even comes with it's own scripting language. The handy lite version is free to use, and thus it's a common platform for pony game development. However, it is not without its problems. As easy as it is to use, it's limited, and is often dismissed by more serious developers. The lite version, in particular, makes it very difficult for one to share their game in a web-friendly format, meaning that games made in Game Maker often get very little exposure.

Thus, we've created the Game Maker compilation post, designed to showcase what's been made in this little engine. As this is a compilation-style post, this is not a showcase of the best of the best, but an exhibit of everything--however, some really neat, challenging little games slip by under the radar. Today we've got some Pinkie Pie platforming, pegasus blasting, and even a Tank game lined up after the break!

Review: Rainbow Dash Shooter Project

Rainbow Dash Shooter Project

Ever since their release the Desktop Ponies sprites have been used in almost everything. Yes, they are good-looking retraux pony sprites but at times one likes to see developers do their own sprite work for a change. I can say from experience that the main problem seems to be that four-legged characters are rather hard to animate properly and simply using a standard set of sprites saves much time and lets the developer work on things other then character animation. The creator of the dully-titled Rainbow Dash Shooter Project claims that his game's graphical resources were created entirely by himself, and this may be either a good or bad thing depending on his artistic talents.

Of course, it is not the graphics that matter most as the gameplay, so how has this project turned out? Find out after the break.

My Little Karaoke


My Little Karaoke

I'm not really the singing type, but I know that there are plenty of Bronies that would like nothing more to sing along to songs from My Little Pony: Friendship is Magic and get points for it. If you happen to be that type, then today is your lucky day! My Little Karaoke, a massive song pack for various karaoke games (such as UltraStar DeluxePerformous, and Vocaluxe), has seen its first release and features various songs both from the show and from our glorious fandom. I haven't played it myself since it happened to share its release date with Black Mesa (which I spent all of last night downloading) but I hear that it's really great, so why don't you give it a shot, eh?
- Tuxxy

Questria


Questria

The vast majority of our fandom's fangames are in 2D, and for good reason. Ponies in general look much better when drawn in two dimensions then in three unless some performance-taxing cell shaders are applied. Even then they don't look quite as good as some would hope, but alas, some game types are nigh impossible to create without 3D graphics. Is Questria one of these games? No. Many a hack 'n slash RPG has been made with hand-drawn sprites but this game refuses to use anything but 3D. Does it work? As you can see from the above trailer...not really. The ponies look rather unconvincing up close but thankfully the game's top-down perspective hides this most of the time. Questria still needs a lot of work, but if all goes well it shall hopefully develop into a wonderful little multiplayer RPG to play with your friends.

We saved the actual gameplay video for the space after the break to scam more pageviews out of you. Aren't we mean?